The dull days of e-Learning are over. When it comes to engaging employees, cheesy, corporate stock photos steering learners through lengthly, poorly worded modules no longer cut it. Over the past few years, e-Learning has been coming of age, and we can only expect it to keep maturing throughout 2020. This is thanks to various multimedia e-Learning trends weaving their way into modules.

e-Learning Trends

Video, virtual reality and augmented reality, and gamification are a handful of e-Learning trends that have been tried and tested over the past couple of years, and organisations are calculating their return on investment.

Employees are interested in content when it’s delivered in an exciting and engaging way – no surprises here. They’re showing better rates of retention and willingness to complete e-Learning courses, whereas in the past, dull, dry training courses usually caused groans and procrastination.

As technology advances, we can expect to see improved quality and innovation in these three mediums to enable e-Learning producers to create more engaging programs and excellent learning outcomes.


The sounds and moving images of video help draw in your audience and help them retain essential information they need. Extended e-Learning programs can be broken down into short, sharp videos that are more digestible as topics or modules.

Video is becoming easier for any organisation to produce. Simple, short videos can be made to an acceptable standard with only a mobile phone and basic editing skills. One industry leader predicts organisations will be planning to use more video snippets (microlearning) to get the message out. People are used to learning this way –  If they have a repair job to do at home, they will watch a video on YouTube for a few minutes to find out how to do it. If you serve content in the same format in the workplace, it’s sure to engage.

The trend of using 360-degree video will also continue for organisations wanting to educate the viewer with a panoramic view or immersive video.

Virtual Reality & Augmented Reality

While virtual reality has been around for a long time in various forms, augmented reality is quickly becoming popular. Augmented reality is where images, sounds and text are superimposed over the real world – like in the movie Minority Report and the Pokemon Go app. Augmented reality adds to the world we see whereas virtual reality creates computer generated environments that the learner can interact with and be immersed in. Virtual and augmented reality are used for gaming and movie experiences.

With the cost of glasses and headsets coming down in price, this form of e-Learning is expected to grow in popularity as more organisations can justify an experiment in the technology and find new ways of delivering e-Learning.

Scenarification is set to increase in popularity because it allows for trainees to be placed in a scenario that simulates a real-life experience. For example, a police officer could receive field training in a variety of situations in just one session without moving from the screen.


Another e-Learning trend is gamification. Gamification has grown in popularity in the last few years, and the trend isn’t slowing down. Gamification is an engaging learning experience that can change an employee’s mindset from ‘I have to’ complete this e-Learning to ‘I want to’. This often results in better knowledge retention, as gamification can increase employees’ ability to learn by 40%.

Companies often use gamification in e-Learning for on-boarding, compliance training, skills enhancement and behaviour change. An effective gamification program will capture a trainee’s attention, teach and challenge them while engaging and entertaining them. It provides them with instant feedback and prompts behaviour change.

It is expected that employers who have seen the success of gamification in new e-Learning courses will gamify existing traditional course material. Compliance courses, procedural, sales and product training can all be ‘gamified’ to make employees want to complete them.

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We’ve created custom e-learning modules for businesses in Perth and Australia-wide. If you’re keen to use video, virtual reality or gamification as part of your next e-Learning production, we’d love to help you bring your idea to life. Check out our showreel or get in touch today.